![](https://cdn.myportfolio.com/5534ec315cb4efeda5c3490f654dddca/d1b1ca08-9145-4e99-a5aa-4a74ca3a5a0c_rw_1920.jpg?h=f9b51338cad8e5a8cfbe0636116113e2)
This Dragon Bust was a lot of fun to create and pushed me outside my comfort zone (stylistically speaking). I used custom alphas and VDMs in ZBrush to create the scales and spikes. The baked maps in Painter did most of the heavy lifting but there was still a lot of manual elements I got to add during the texturing phase (which I thoroughly enjoyed).
I hope you like her!
![](https://cdn.myportfolio.com/5534ec315cb4efeda5c3490f654dddca/192c3bc4-97c9-46bc-8a5e-0b11831cf51c_rw_1920.jpg?h=9a6db7600c0e9edcc30921d8be64a366)
Sculpted in ZBrush, retopo in Blender (using Retopoflow), textured in Substance Painter, rendered in Marmoset Toolbag 3, post in Photoshop. 2K material and 10k triangles.
![](https://cdn.myportfolio.com/5534ec315cb4efeda5c3490f654dddca/e6357c49-0267-4a6f-9920-88604262ee65_rw_1920.jpg?h=7899edf89a04d1d55e01c00681b8f327)
![](https://cdn.myportfolio.com/5534ec315cb4efeda5c3490f654dddca/408abbbb-f09e-4fbe-a1de-c0dc0d1161ec_rw_1920.jpg?h=e924e898fc012a7b9e6c6c197926bfba)
![](https://cdn.myportfolio.com/5534ec315cb4efeda5c3490f654dddca/38e9a7d8-559e-491e-ba5c-40d189ab9249_rw_1920.jpg?h=baf3c8972b86d094e3819e65b13cb75b)
I setup a super basic 3 bone rig (and nudged the eyebrows into shape) in Blender to get some poses done too, which I think worked pretty well.