I've always loved this Monkey Magic drawing by Jon Sommariva and finally got around to making a little game-ready version of him. Sculpted in ZBrush, retopo with Retopoflow in Blender, baked and textured in Painter and rendered in Marmoset (below) and Blender (above). 6K triangles, 1K texture.
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Below is a posed version of the high res sculpt out of ZBrush.
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