I've always loved this Monkey Magic drawing by Jon Sommariva and finally got around to making a little game-ready version of him. Sculpted in ZBrush, retopo with Retopoflow in Blender, baked and textured in Painter and rendered in Marmoset (below) and Blender (above). 6K triangles, 1K texture.
Below is a posed version of the high res sculpt out of ZBrush.